- Astos Boss Battle Phase One
- The second stage of the Ultima Weapon boss battle
When you fight Astos Stranger from Heaven Final Fantasy Origins, you are close to the completion of the main story. This thrilling boss fight tests everything you’ve learned in the game. All jobs can defeat Astos and you need to be prepared for fast attacks and powerful combos.
At this point in the game, you may still be experimenting with a lot of jobs and builds, but it will be better to fight with jobs that fit your style against Astos. Both phases of the fight are very aggressive and require you to play the same way to end the battle.
Where is Astos located?
The fight with Astos continues The suffering of fools mission in place Torture Land. The location can be confusing and is littered with bone traps rising from the ground.
The giant menacing tower in the background is where the boss fight takes place. In the level, you will go through three separate paths ending with Dark air vents to unlock access to the door where Astos is located.
Both phases of the fight can be difficult. The boss attacks quickly, so finding your window to attack is key. The boss has no weaknesses and is resistant to all forms of melee damage.
You will have to juggle to stay healthy while dealing damage. Your teammates are vital in the fight. The use of Resonance it will help you with damage and also give you room to attack from behind.
Make sure you have a dedicated healer in your party, as you will need one.
Astos Boss Battle Phase One
|Blizzaga||Cast a blizzard spell that comes from the ground||Shield of the soul|
|Dark Flare||Astos creates a giant ball of darkness that will explode after a certain delay||Dodging or soul shield|
|Dark Hammer||Astos leaps into the air and slams to the ground with a giant hammer||Dodge|
|Dark Revolution||He swings a dark blade around him||Dodge or block|
|Dark cut||Astos makes a slashing attack with a dark blade||Dodge or block|
|Wave of darkness||Astos unleashes a whirlwind attack of darkness on the target||Dodge and charge Astos|
|Dark Push||Shoot blades of dark energy. The move has two patterns, one focused on a target and one surrounding it||Soul shield or Astos charge|
|Primordial bolt||Astos executes a large lightning strike that travels in a straight line||Dodge and charge Astos|
Asto he may seem like a frail spellcaster, but he can be just as devastating in melee as he is from a distance. Astos test is handling the Break indicator, especially in difficult difficulty. It can put together powerful combos.
A deadly attack from Astos is his teleport, which won’t have a name if he kicks. He will sometimes teleport and use the Dark Slash attack.
Both attacks can be brutal to react to. Due to Astos’ teleportation and spells, you may find it difficult to cast your most powerful spells.
Other moves you need to be aware of from Astos are Dark Hammer and Dark Surge. Dark Hammer is typically used by Astos as a combo finisher. If he breaks your Break Gauge during one of his combos, you will most likely encounter the flat end of his hammer.
Wave of darkness it’s a ranged attack that puts you in a down state once it hits it. Sometimes he’ll use this move twice in a row and then usually start a combo.
There are a handful of timely and vital moments to attack Astos. With its purple attack, Dark Push, instead of Soul Shielding, you can run to Astos and attack him for a few hits. Another critical opportunity to attack Astos is after he has used it Dark Hammer.
Astos has a recovery animation after the attack; if you are fast, you can steal a few hits. The attack Cremationthis move is one of Astos’ “tools raised from me”.
There is a delay before the attack takes effect, with dark flames. So avoid using your Soul Shield when you see the name of the attack.
You still have a moment when you can do some damage. There are many other times to attack, but the boss fight can be a test to find that moment to strike.
The second stage of the Ultima Weapon boss battle
|Antimatter 1||The Ultima Weapon fires dark energy into a cone in front of itself||Dodge or block|
|Antimatter 2||Shoot dark missile bullets with tracking||Dodging or soul shield|
|Crossover||The Ultima Weapon advances with its dark energy claws||Dodge and attack the boss|
|Dark calamity||The Ultima Weapon performs a lunge grapple attack||Dodge|
|Energy emission||Performs an AoE attack at close range||Dodge or block|
|Flared star||The Ultima Weapon unleashes a giant beam of fire||Dodge and charge the boss|
|Full power||The Ultima Weapon lunges forward with its massive body||Dodge|
|Shadow glow||There is darkness in front of him||Block or dodge|
|Sparkling rain||It creates rain clouds that surround it and deal damage||Dodge and charge the boss|
|Sprout of the Void||The Ultima Weapon releases a shadow attack that comes from the ground||Block or dodge|
The ultimate weapon it is also a test to manage yours Break indicator. Just like Astos, he is a combined demon. Its weak point is its size and it is probably easier than Astos. This boss can be fought aggressively. If this is your preferred play style, you will find plenty of opportunities to attack the Ultima Weapon.
The Ultima Weapon can attack from any direction; can still cast spells as in the first phase. An activity focused on magic is more usable in this phase of combat. Unlike the previous form, it is obvious to see who is attacking, giving you time to cast spells. The biggest problem with the boss will be the deceptive range of his attacks.
The Ultima Weapon will attack heavily with two frontal claw strikes to initiate its combo. The combo usually ends with the Full Power unlockable charge attack. So be careful Soul Shielding the two claw attack can make you vulnerable to this attack. Also, Full power it may not be the end of his combo. The Ultima Weapon could enter its grapple attack Dark calamityor a powerful beam attack, Flared star.
Dark Calamity and Flare Star can come out very quickly. Avoid standing near walls and corners, so you can see the names of the attacks above his head.
It is recommended to attack from the sides or from the back, but can attack with more AoE to protect itself. The boss usually responds by jumping off and using Shadow glow.
The Ultima Weapon can also react with Energy emission, which surrounds it. You can also attack from the front, but the boss will attack with a two forward foot attack that can test the limit of your Break Gauge.
Here are five classes and command skills to help you win the battle.
Knight of the Void
This work has very situational strengths, but against Astos it shows its potential. His working action, Runic can deal good damage against Astos. The action of work also helps manage your break indicator against magic attacks.
As for command abilities, while Runic protects you from most of Astos’ attacks, you should focus on more ways to protect yourself. Runic protection, which comes from the Void Knight’s damage work tree, takes from the mana bar instead of health. So, as you absorb attacks, gaining a stash of mana will help keep you healthy during combat.
While the job may seem complex with hers Ninjutsuit’s a reasonably easy to use job and provides a Damage Avoidance Jutsu. Utsusemi provides a buff that allows you to bypass the damage of three attacks. Jutsu costs two tools; if you have already learned the Ninja Job, there are still five times that you can activate the Ninjutsu.
Command skills will depend on your play style. If you want to play like a real ninja, you can select Invisible and Courage. Invisible gives you less chance of being targeted and a critical hit bonus. While Bravery offers you and your allies increased damage and breakage indicator recovery.
Dragoon’s Job Action Jump will help you stay in battle when Astos teleports away to cast his magic. The action also functions as a gap-closer and is instrumental as an escape tool. While in the air animation, you cannot be attacked. If you feel the pressure from Astos or the Ultima Weapon is too complicated, you can use the mobility of this job to keep the pressure on them.
Your command skills should be focused on doing damage as well as giving you some healing. Blood Weapon with Jump will provide a quick health boost when you crouch down. You can pair it with Hand And Powerful hits to do more damage and get more healing from the work action.
This work is recommended for an aggressive playing style. The strongest ax you can equip works well with the work action Berserk. Another bonus with the Berserk action is that it increases the damage and decreases the damage of Break Gauge. The goal of this job is to run to the boss and hit him with a powerful combined charge skill.
When you deal enough damage with a powerful attack, you can stagger the boss and get another free hit.
The best command skills for this style of play are Reinforce, Lunatic, and Mighty Strikes. Reinforce and Lunatic will increase the charge speed of attacks and combo abilities. Mighty Strikes can be replaced with Blood Weapon if you are struggling with health.
Despite being a defensive job, you can play Swordfighter very aggressively. Work action of this class for beginners Interception it’s a powerful skill. You can best use the work action by staying close to the boss for the counter to hit to be effective.
T.his work will help with Ultima Weapons’ tail swipe from his back and his orange attacks. Intercept can interact badly with its two-clawed attack, so be careful.
For leadership skills, Counter It is a must. Your Break Gauge will still be affected by attacks under Interception. For the other two skills, you can use skills that focus on damage, such as the Hand And Powerful hits Combination. You could also use Summon Tachi if you are sure of your survival.
NEXT: Stranger of Paradise Final Fantasy Origin: Best Battle Set Combo